LevelEdTech

Senior Product Designer

Making learning
feel within reach

LevelMarch–November 2026

My role

  • UX & information architecture
  • Learning interaction models
  • Onboarding & first-time experiences
  • Functional product prototypes

Learning through interaction

reread
againread

Make the structure visible.

A small action. A clearer idea.
Original portfolio illustration. No Level product screens or internal materials.

About the work

I designed the structure and behavior of learning experiences, from user flows and information architecture to working prototypes that leadership and design teams could try.

One key decision: teach the controls before the lesson. Children were learning new concepts while still developing mouse skills, so I built short practice games to introduce the inputs first. Read the toy-tutorial story

Explore four design stories

Four connected design challenges

Explore the decisions.

My work connected learning interactions, tool-practice games, parent onboarding, and motion-controlled play. Each story below explains a different problem, the decisions I made, and how I made the experience tangible.

Select a story to explore

Third-grade English language arts

Teach the language.
Keep the interaction simple.

How could children explore word structure through play without the controls becoming another lesson to learn?

The challenge
No comparable product provided a starting point for the experience we wanted to create.
My ownership
Research, interaction models, functional prototypes, and iteration with learning experts.
The design tension
Make the activity engaging while protecting attention for the reading task.

Start with the learner

Two things to learn.
One limited attention budget.

Third graders were learning unfamiliar language concepts while also developing mouse and keyboard skills. A mechanic could feel playful and still ask too much of the learner.

I started with teachers and curriculum, then explored how actions such as cutting, revealing, inspecting, and arranging could make prefixes, suffixes, and sentence structure tangible.

Try the interaction thinking

Small actions. Clear meaning.

Original portfolio demo

These new examples illustrate interaction concepts. They are not Level screens, historical prototypes, or evidence of learning outcomes.

WORD EXPLORER / 01

Find the part that means “again.”

First, split the word into two parts.

reread

One small action to see the structure.

Explore before committing

A family of interaction models.

I prototyped each interaction separately so we could evaluate its behavior, rather than judge the idea from a static screen. The exploration covered roughly 15 interactions, including word cutting, multiple-choice gaps, reveal tools, vocabulary inspection, letter manipulation, and sentence building.

The important question was not how many mechanics we could invent. It was which ones made the language concept meaningful without distracting from the material.

Shape the support together

The right help.
At the right moment.

I worked with teachers and learning, editorial, and pedagogy experts to determine the language of instructions and remediation, how much support to provide, and when it should appear as students moved through the material.

Comparisons between prototypes informed which interaction experiences were suitable for the learning task. This connected the mechanic, instructional language, and timing of support into one experience.

Evaluate in stages

From the team to the learner.

  1. 01
    Internal trials

    We tried the prototypes within the team first.

  2. 02
    Teacher review

    Teachers then tried the experiences.

  3. 03
    Third-grade lab sessions

    Students tried the prototypes in a lab. We collected data to evaluate whether the experiences worked.

The contribution

I translated curriculum into interactions people could try, compare, and refine.

The work connected learning expertise, UX structure, interaction design, and functional prototyping before a screen direction alone could answer the question.